<html> <body> <canvas id="canvas1" width="300" height="200"></canvas><script type="text/javascript"> { // get canvas and datetime var canvas = document.getElementById("canvas1"); var cx = canvas.getContext("2d"); var currentDate = new Date(); var hours = currentDate.getHours(); var mins = currentDate.getMinutes(); var secs = currentDate.getSeconds(); cx.clearRect(0, 0, canvas.width, canvas.height); cx.fillStyle = "red"; cx.fillRect(0, 0, 2 * hours * 60 / 24, 20); cx.fillText("Hour: " + hours, 130, 20); cx.fillStyle = "blue"; cx.fillRect(0, 20, 2 * mins, 20); cx.fillText("Minute: " + mins, 130, 40); cx.fillStyle = "green"; cx.fillRect(0, 40, 2 * secs, 20); cx.fillText("Second: " + secs, 130, 60); } </script> </body> </html> |
This is its output.
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